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Simscape Multibody 関数 - アルファベット順

addFrameVariablesCreate kinematic variables from select frame pair in KinematicsSolver object
addInitialGuessVariablesAssign kinematic variables from KinematicsSolver object as guesses
addOutputVariablesAssign kinematic variables from the KinematicsSolver object as outputs
addTargetVariablesKinematicsSolver オブジェクトの運動学的変数をターゲットとして割り当て
clearFrameVariablesDrop all frame variables from the KinematicsSolver object
clearInitialGuessVariablesDrop all guess variables from the KinematicsSolver object
clearOutputVariablesDrop all output variables from the KinematicsSolver object
clearTargetVariablesDrop all target variables from the KinematicsSolver object
closeViewerClose the Kinematics Solver Viewer window (R2020a 以降)
computeDynamicsCompute dynamics results of multibody model (R2024a 以降)
frameVariablesList kinematic variables associated with frame pairs
generateCodeGenerate C code to run kinematic analysis on KinematicsSolver object
initialGuessVariablesList all kinematic variables assigned as initial guesses
jointPositionVariablesList all kinematic variables associated with joint positions
jointPrimitiveAccelerationReturn acceleration of joint primitive (R2024a 以降)
jointVelocityVariablesList all kinematic variables associated with joint velocities (R2020a 以降)
KinematicsSolverSolve kinematics problems for a multibody model
makeBlockDiagramCreate Simulink model from Multibody object (R2022a 以降)
outputVariablesList all kinematic variables assigned as outputs
removeConnectorRemove existing connector from Multibody object (R2022a 以降)
removeFrameVariablesDrop select frame variables from the KinematicsSolver object
removeInitialGuessVariablesDrop select guess variables from the KinematicsSolver object
removeOutputVariablesDrop select output variables from the KinematicsSolver object
removeTargetVariablesDrop select target variables from the KinematicsSolver object
sequenceAnglesCompute equivalent rotation sequence angles (R2023a 以降)
setVariableUnitChange physical unit of kinematic variable
simscape.multibody.AdvancedVisualProperties詳細な視覚特性の指定 (R2022a 以降)
simscape.multibody.AlignedAxesRotationConstruct rotation by using aligned-axes parameterization (R2022a 以降)
simscape.multibody.ArbitraryAxisRotationConstruct rotation by specifying custom axis-angle pair (R2022a 以降)
simscape.multibody.AxialSpringDamperConstruct axial spring-damper force law (R2022a 以降)
simscape.multibody.BearingJointConstruct bearing joint (R2022a 以降)
simscape.multibody.BrickCreate brick geometry (R2022a 以降)
simscape.multibody.BushingJointConstruct bushing joint (R2022a 以降)
simscape.multibody.CartesianJointConstruct Cartesian joint (R2022a 以降)
simscape.multibody.CartesianTranslationConstruct Cartesian translation (R2022a 以降)
simscape.multibody.CompiledMultibodyCompiled multibody system (R2022a 以降)
simscape.multibody.CompiledMultibody.computeStateCompute state of compiled multibody system (R2022a 以降)
simscape.multibody.CompiledMultibody.jointPrimitivePositionReturn position of specified joint primitive (R2022a 以降)
simscape.multibody.CompiledMultibody.jointPrimitiveVelocityReturn velocity of provided joint primitive (R2022a 以降)
simscape.multibody.CompiledMultibody.plotKinematicGraphPlot kinematic graph of compiled multibody system (R2022a 以降)
simscape.multibody.CompiledMultibody.transformationCompute 3-D transformation between two multibody frames in provided state (R2022a 以降)
simscape.multibody.CompiledMultibody.visualizeVisualize compiled multibody system in given state (R2022a 以降)
simscape.multibody.ComponentAbstract base class for components (R2022a 以降)
simscape.multibody.ConstantVelocityJointConstruct constant-velocity joint (R2022a 以降)
simscape.multibody.ConstantVelocityPrimitiveConstruct constant-velocity joint primitive (R2022a 以降)
simscape.multibody.CylinderCreate cylindrical geometry (R2022a 以降)
simscape.multibody.CylindricalJointConstruct cylindrical joint (R2022a 以降)
simscape.multibody.CylindricalTranslationConstruct cylindrical-axis translation (R2022a 以降)
simscape.multibody.DynamicsResultDynamics Results of Multibody Models (R2024a 以降)
simscape.multibody.EllipsoidCreate ellipsoidal geometry (R2022a 以降)
simscape.multibody.GeneralExtrusionCreate extruded geometry with arbitrary polygonal cross section (R2022a 以降)
simscape.multibody.Geometryジオメトリの抽象基底クラス (R2022a 以降)
simscape.multibody.GimbalJointConstruct gimbal joint (R2022a 以降)
simscape.multibody.InertiaAbstract base class for specifying mass distributions (R2022a 以降)
simscape.multibody.JointAbstract base class for joints (R2022a 以降)
simscape.multibody.JointActuationDictionaryDictionary to store joint primitive actuations (R2024a 以降)
simscape.multibody.JointForceLawAbstract base class to construct joint force laws (R2022a 以降)
simscape.multibody.JointPrimitiveAbstract base class to construct joint primitives (R2022a 以降)
simscape.multibody.LeadScrewJointConstruct lead-screw joint (R2022a 以降)
simscape.multibody.LeadScrewPrimitiveConstruct lead-screw primitive (R2022a 以降)
simscape.multibody.MassDistributionConstruct custom mass distribution (R2022a 以降)
simscape.multibody.MassDistribution.inertiaMatrix慣性行列を計算する (R2022a 以降)
simscape.multibody.MassDistribution.principalMomentsOfInertiaCompute principal moments of inertia (R2022a 以降)
simscape.multibody.MassDistribution.principalToReferenceTransformationCompute 3-D rigid transformation between principal and reference frames (R2022a 以降)
simscape.multibody.MassDistribution.transformTransform inertia to different frame (R2022a 以降)
simscape.multibody.MultibodySpecify structure of multibody system (R2022a 以降)
simscape.multibody.Multibody.addComponentAdd component object to Multibody object (R2022a 以降)
simscape.multibody.Multibody.addConnectorAdd connector to Multibody object (R2022a 以降)
simscape.multibody.Multibody.compileCompile Multibody object (R2022a 以降)
simscape.multibody.Multibody.componentExtract component object from Multibody object (R2022a 以降)
simscape.multibody.Multibody.componentPathsReturn paths of component objects in Multibody object (R2022a 以降)
simscape.multibody.Multibody.connectLink two connectors in Multibody object (R2022a 以降)
simscape.multibody.Multibody.connectViaLink two connectors in Multibody object via intermediate object (R2022a 以降)
simscape.multibody.Multibody.jointPrimitivePathsReturn paths of joint primitives in Multibody object at all hierarchical levels (R2022a 以降)
simscape.multibody.PinSlotJointConstruct pin-slot joint (R2022a 以降)
simscape.multibody.PlanarJointConstruct planar joint (R2022a 以降)
simscape.multibody.PointMassConstruct point mass (R2022a 以降)
simscape.multibody.PrismaticJointConstruct prismatic joint (R2022a 以降)
simscape.multibody.PrismaticPrimitiveConstruct prismatic joint primitive (R2022a 以降)
simscape.multibody.PrismaticPrimitiveActuationForceConstruct actuation force for prismatic joint primitive (R2024a 以降)
simscape.multibody.QuaternionRotationConstruct rotation by using unit quaternion (R2022a 以降)
simscape.multibody.RectangularJointConstruct rectangular joint (R2022a 以降)
simscape.multibody.RegularExtrusionCreate extruded geometry with regular polygonal cross section (R2022a 以降)
simscape.multibody.RevoluteJointConstruct revolute joint (R2022a 以降)
simscape.multibody.RevolutePrimitiveConstruct revolute joint primitive (R2022a 以降)
simscape.multibody.RevolutePrimitiveActuationTorqueConstruct actuation torque for revolute joint primitive (R2024a 以降)
simscape.multibody.RevolutionCreate revolved geometry (R2022a 以降)
simscape.multibody.RigidBodyConstruct rigid body (R2022a 以降)
simscape.multibody.RigidBody.addComponentAdd component object to rigid body (R2022a 以降)
simscape.multibody.RigidBody.addConnectorAdd connector to Rigidbody object (R2022a 以降)
simscape.multibody.RigidBody.addFrameAdd frame to rigid body (R2022a 以降)
simscape.multibody.RigidBody.componentExtract component object from RigidBody object (R2022a 以降)
simscape.multibody.RigidBody.componentPathsReturn paths of component objects in RigidBody object (R2022a 以降)
simscape.multibody.RigidBody.plotStructurePlot structure tree of rigid body (R2022a 以降)
simscape.multibody.RigidBody.removeConnectorRemove connector from RigidBody object (R2022a 以降)
simscape.multibody.RigidTransformConstruct rigid transform (R2022a 以降)
simscape.multibody.RigidTransform.transformationCompute transformation of rigid transform (R2022a 以降)
simscape.multibody.RotationAbstract base class for 3-D rotations (R2022a 以降)
simscape.multibody.Rotation.matrix回転行列を計算 (R2022a 以降)
simscape.multibody.Rotation.naturalAngleCompute natural angle of rotation (R2022a 以降)
simscape.multibody.Rotation.naturalAxisCompute natural axis of rotation (R2022a 以降)
simscape.multibody.Rotation.quaternionCompute unit quaternion of rotation (R2022a 以降)
simscape.multibody.Rotation.transformTransform 3-by-N matrix by specified rotation (R2022a 以降)
simscape.multibody.RotationMatrixRotationConstruct rotation by using rotation matrix (R2022a 以降)
simscape.multibody.RotationSequenceRotationConstruct rotation by using rotation-sequence parameterization (R2022a 以降)
simscape.multibody.SimpleVisualPropertiesSpecify simple visual properties (R2022a 以降)
simscape.multibody.SixDofJointConstruct bushing joint (R2022a 以降)
simscape.multibody.SolidConstruct rigid solid (R2022a 以降)
simscape.multibody.Solid.massDistributionExtract mass distribution of solid (R2022a 以降)
simscape.multibody.SphereCreate spherical geometry (R2022a 以降)
simscape.multibody.SphericalJointConstruct spherical joint (R2022a 以降)
simscape.multibody.SphericalPrimitiveConstruct spherical joint primitive (R2022a 以降)
simscape.multibody.SphericalPrimitiveActuationTorqueConstruct actuation torque for spherical joint primitive (R2024a 以降)
simscape.multibody.SphericalSpringDamperConstruct spherical spring-damper force law (R2022a 以降)
simscape.multibody.StandardAxisRotationConstruct rotation by using standard-axis parameterization (R2022a 以降)
simscape.multibody.StandardAxisTranslationConstruct standard-axis translation (R2022a 以降)
simscape.multibody.StateState of compiled multibody system (R2022a 以降)
simscape.multibody.TelescopingJointConstruct telescoping joint (R2022a 以降)
simscape.multibody.tirreadTIR ファイルを読み取り (R2021b 以降)
simscape.multibody.TorsionalSpringDamperConstruct torsional spring-damper force law (R2022a 以降)
simscape.multibody.TransformationConstruct transformation (R2022a 以降)
simscape.multibody.Transformation.transformDirectionApply rotation to 3-D column vectors (R2022a 以降)
simscape.multibody.Transformation.transformPointTransform 3-D column vectors (R2022a 以降)
simscape.multibody.TranslationAbstract base class for 3-D translations (R2022a 以降)
simscape.multibody.Translation.cartesianOffsetExtract offset from translation (R2022a 以降)
simscape.multibody.UniformDensityConstruct uniform mass distribution with given density (R2022a 以降)
simscape.multibody.UniformMassConstruct uniform mass distribution with given total mass (R2022a 以降)
simscape.multibody.UniversalJointConstruct universal joint (R2022a 以降)
simscape.multibody.VisualPropertiesAbstract base class for visual properties (R2022a 以降)
simscape.multibody.WeldJointConstruct weld joint (R2022a 以降)
simscape.multibody.WorldFrameConstruct world frame (R2022a 以降)
simscape.multibody.ZeroRotationConstruct zero rotation (R2022a 以降)
simscape.multibody.ZeroTranslationConstruct zero translation (R2022a 以降)
smexportonshapeExport a CAD assembly model from Onshape
smimportImport a CAD, URDF, or Robotics System Toolbox model
smnewSimscape Multibody のモデル テンプレートを開く
smwritevideoConfigure and create multibody animation videos
sm_libSimscape Multibody ブロック ライブラリを開く
solveRun kinematic analysis for KinematicsSolver object
targetVariablesList kinematic variables assigned as targets
viewSolutionOpen Kinematics Solver Viewer window to visualize KinematicsSolver solution (R2020a 以降)